Showing posts with label Empire. Show all posts
Showing posts with label Empire. Show all posts

Tuesday, September 17, 2013

Star Wars RPG: Suns Of Fortune

The fourth quarter of 2013 will see the release of another sourcebook for Fantasy Flight Games' Star Wars: Edge of the Empire. The upcoming book, Suns of Fortune, will focus on the Corellian sector and the vehicles it is famous for.

The setting described in Suns of Fortune is famous for being the birthplace of smuggler extraordinaire Han Solo, as well as Wedge Antilles. It is a region of space struggling to remain independent during the Empire's consolidation of power.

Suns of Fortune will feature nine "modular encounters" for the Game Master to integrate into his Edge of the Empire campaign, as well as dozens of new vehicles and three new alien species. SRP will be $39.95.


Friday, August 30, 2013

Star Wars: The Card Game - The Battle Of Hoth Force Pack

In The Battle of Hoth, the fifth Force Pack in The Hoth Cycle for Star Wars: The Card Game, massive and heavily armored Imperial AT-ATs march forward in inexorable waves while Rebel snowspeeder pilots employ daring group tactics to slow their advance. Meanwhile, the desperate fight on the desolate ice planet of Hoth is destined to have tremendous repercussions throughout the galaxy. Will the Empire’s AT-ATs and stormtrooper legions surround, siege, and destroy the last remnants of the Rebellion? Or will the valiant sacrifices of the Rebel Alliance’s rearguard hold the lines long enough for their allies to find safety?

Inspired by the early scenes from The Empire Strikes Back, the five new objective sets in The Battle of Hoth allow players to recreate the movie’s events or to imagine alternate outcomes. This Force Pack could witness the end of the Rebel Alliance, or it could open an opportunity for its noble spies and smugglers to conduct critical espionage while the Empire’s eyes are turned toward Hoth. With the fate of the galaxy on the line, can Rogue squadron’s snowspeeders actually win the day and strike a massive blow to the Empire’s aspirations for galactic domination?


Saturday, August 3, 2013

Mars Needs Mechanics - New Release


London, 1873. The Royal Academy of Space Exploration has announced its intention to launch a mission to Mars by year's end. In its quest to claim, fully explore, and map the great red planet, the Academy is holding recruitment competitions for various positions on the crew. A position central to the crew's mission, the Astronautical Engineer, must be resourceful and efficient in his construction of various mechanisms and ship maintenance.

In Nevermore Games'  Mars Needs Mechanics, players represent engineers and tinkerers from all over the Empire who have come to compete for this prodigious opportunity. Starting the game with only 30 cogs (currency), players will utilize unique mechanics that emphasize timing to collect sets of components and build steampunk mechanisms aimed at earning even more cogs.

At the end of the competition, the engineer with the most cogs will earn his place as Astronautical Engineer on the crew of the H.M.S. Victoria VII.